Summary
Final Fantasy 14 Patch 7.21 introduces the Cosmic Exploration feature for crafting and gathering jobs.
New dye colors, rewards, and adjustments to the Recollection trial are included in the patch.
On April 22, Square Enix released Final Fantasy 14 Patch 7.21, which included the highly anticipated Cosmic Exploration feature for crafting and gathering classes to participate in. Final Fantasy 14 Patch 7.21 also made a noticeable adjustment to the Recollection trial and fixed a few lingering issues with some facets of the game.
Like the Ishgard Restoration feature from the Shadowbringers expansion, Cosmic Exploration allows Final Fantasy 14 players to quickly level any crafting or gathering jobs, such as Culinarian and Fisher. After completing the main story quest “Endwalker” from Patch 6.0, Final Fantasy 14 players can unlock Cosmic Exploration by speaking to a red-robed Loporrit named Namingway in Old Sharlayan. Although players will start on the moon of Etheirys, which was previously explored during Endwalker, Cosmic Exploration will add up to three more planets for players to travel to in subsequent Dawntrail patches once the lunar base is established.
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Final Fantasy 14 Patch 7.21 requires approximately 874 MB of additional storage space on PC. Once unlocked, Final Fantasy 14 players will travel to a region of Mare Lamentorum called Sinus Ardorum, their new Cosmic Exploration base of operations. Final Fantasy 14 players participating in Cosmic Exploration missions of varying difficulties will earn Cosmocredits and Lunar Credits. The former can be exchanged for goods such as gear and housing items, while the latter allows players to draw cosmic fortunes for a chance at other cosmetic rewards. These rewards include additional dyes that can take advantage of Final Fantasy 14’s expanded dye system.
Some new dye colors introduced in Patch 7.21 include Violet Purple, Neon Pink, and Metallic Ruby Red. These dyes may also be bought and sold on the market board for Gil, though initial prices may fluctuate as more players participate in Cosmic Exploration. Final Fantasy 14 Patch 7.21 also made a few changes in response to player feedback.
The Recollection trial introduced in Patch 7.2’s main story saw an update to the “Magic Sigil” mechanic, as the spell’s colors made it initially difficult to see. In Patch 7.21, Magic Sigil’s contrast has been adjusted, so players may have an easier time spotting them. The Echo buff has also been added to the Arcadion Light-Heavyweight savage raid tier, increasing player HP, damage, and healing by 10% while it is active.
Between Cosmic Exploration and the ongoing Callback Campaign, now is one of the best times for new and returning Final Fantasy 14 players to enjoy different activities. Only time will tell how many players will experience Cosmic Exploration.
Final Fantasy 14 Patch 7.21 Notes (April 22, 2025)
Patch 7.21 takes to the stars with Cosmic Exploration: large-scale gameplay for Disciples of the Hand and Land, and brand-new tool enhancement with Cosmic Tools.
Join hands with the Loporrits and work to discover the wonders of distant stars!
* Additional features will be implemented in future updates:
Mamool Ja Allied Society Quests, the Occult Crescent, Weapon Enhancement Quests – Phantom Weapons, and Inconceivably Further Hildibrand Adventures sidequests are scheduled to release in Patch 7.25.
Playable Content
New side story quests have been added. (Cosmic Exploration)
A Cosmic Homecoming
Passion, Thy Name Is Ardorum
A Manager’s Patience
A Manager’s Persistence
New furnishings from the FFXIV Furnishing Design Contest 2022 have been added.
New Orchestrion rolls have been added.
New emotes (/visage and /rage) have been added.
Battle System
The contrast has been adjusted for magic sigils created by enemy attacks in Recollection and Recollection (Extreme).
Players will now receive the power of the Echo in AAC Light-heavyweight Tier (Savage).
The Echo will take effect upon commencing this duty, increasing players’ maximum HP, damage dealt, and healing potency by 10%. * Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.
Items
Cosmic Exploration has been added.
Work together with your fellow Disciples of the Hand and Land to explore the uncharted terrain of the cosmos!
As exploration progresses, the appearance of your base camp will change, new areas will be unlocked, and a variety of rewards may be gained. While new stars will be added regularly throughout the span of Patch 7.x, the first goal is to establish a base upon the Source’s moon in a location called Sinus Ardorum.
You may only access cosmic exploration areas and quests from your Home World.
Requires the quest “A Cosmic Homecoming”
Players can travel to Sinus Ardorum at any time by speaking with Drivingway in Mare Lamentorum (X:21.9 Y:13.2).
Your exotablet will support your endeavors during cosmic exploration.
The infrastructure index shows the current status of cosmic exploration.
By completing stellar missions, progress will increase. Once the progress gauge has been filled and the respective project completed, cosmic exploration will proceed to the next stage.
As cosmic exploration proceeds, new types of stellar missions will be added alongside different facilities, such as the Cosmoliner, a means of speedy transportation.
Stellar missions are requests issued to procure necessary materials for cosmic exploration.
Players may accept stellar missions via the exotablet. Completion of stellar missions increases overall progress and unlocks more advanced stellar missions. Missions are scored by three ranks: gold, silver, and bronze. Obtaining a higher score will result in greater returns.
Furthermore, stellar missions are quest synced, ensuring that rewards and difficulty level are distributed appropriately given a player’s current level.
After initiating a stellar mission, the following features can be accessed from the Mission in Progress widget:
The Cosmopouch is an exclusive inventory reserved for supplies, crafted items, and gathered materials used in cosmic exploration.
The Cosmic Crafting Log enables Disciples of the Hand to craft items for stellar missions.
Stellar Reduction enables Disciples of the Land to aetherially reduce items for stellar missions.
Alongside basic missions exist provisional missions and critical missions. Completing the latter two will yield greater rewards than basic missions.
Sequential Missions will become available for five minutes after completing certain stellar missions with a gold star rank.
Sequential missions are created from a variety of missions, and completing them with the highest score possible will cause more to appear.
Weather-restricted Missions and Time-restricted Missions are available during certain times or weather conditions.
Critical missions become available during red alerts. When a red alert is issued, two gauges will appear at the top of the screen to symbolize progress made for the classes in current demand.
Players may complete critical missions for the designated classes as many times as they choose, earning greater rewards than normal. Each time a critical mission is completed, the respective alert gauge will increase. By cooperating with other players, both gauges may be filled within the time limit, resolving the red alert and granting bonus rewards for all who contributed.
If both gauges are not filled within the allotted time, fewer bonus rewards will be distributed to contributors.
Mech ops are large-scale directives issued in Sinus Ardorum that make use of special mechs to complete objectives at designated intervals. Players may participate as either pilots or ground support.
When a mech op directive is issued, players may use their exotablets to submit a pilot application, which must first be purchased with lunar credits.
Once the entry period has expired, five players will be selected at random from the applicants and assigned to a mech.
Players who are not chosen will regain their pilot application. Furthermore, each time a player is not chosen, their chances of being chosen next time will improve.
By completing mech ops, players will obtain a variety of rewards, including tickets to participate in a special type of cosmic fortune, explained further below.
By traveling to the directive’s location and selecting “Join Event” from the duty list, players may participate in a mech op as ground support, assisting the pilots.
By completing mech ops, players will obtain cosmic exploration-specific currency, experience points, and a bonus effect for a set number of stellar missions.
Cosmic Exploration Projects are large-scale projects that will be triggered as milestones are reached in cosmic exploration
When a project has been scheduled, a notification will be issued at the top of the screen, and after an allotted time has passed, the project will automatically commence. In order to participate, press the “Join FATE” button while in the designated location.
When a project has been completed, progress will be advanced to the next stage and changes to the field will be reflected. Participants will receive rewards dependent on contribution.
Stellar missions, mech ops, and projects will all yield currencies exclusive to cosmic exploration.
Players may exchange Cosmocredits for gear, furnishings, and other items by speaking with Mesouaidonque in Sinus Ardorum (X:21.8 Y:21.8).
Players may exchange Lunar Credits for mech op pilot applications by speaking with Alerot in Sinus Ardorum (X:22.4 Y:20.3), or use them to draw cosmic fortunes, explained below.
Players may earn rewards by contributing to cosmic exploration in certain ways. Daily Successes are reset daily, whereas Standard Successes incorporate all contributions made to cosmic exploration.
By completing these successes, players can earn rewards like cosmocredits and lunar credits. You can confirm your current successes via the exotablet.
Cosmic fortunes are roulettes that grant a variety of items as prizes. Players may exchange lunar credits to draw cosmic fortunes by speaking with Orbitingway in Sinus Ardorum (X:21.8 Y:21.1).
Players may pick between two roulettes with differing prizes. Additionally, a special roulette exists for those in possession of tickets earned from piloting during a mech op.
Players with the highest contribution scores at the end of any given ranking period are celebrated as “Star Contributors.”
Ranking periods become active or inactive every twenty-four hours, and reset daily at 2:00 a.m. (PDT).
During active ranking periods, players’ contributions from stellar missions, mech ops, and projects are calculated.
Players can check their current standing by speaking with Scanningway in Sinus Ardorum (X:21.2 Y:21.0).
Star Contributors will be honored for fourteen days in the following ways:
A hologram of the player will be displayed in Sinus Ardorum (X:21.1 Y:21.1). * The hologram will be established after a certain stage of progress is completed.
The player’s name will be displayed on the starward standings stela in Sinus Ardorum (X:21.1 Y:21.1).
A special visual effect will be applied to the character in cosmic exploration areas.
Star Contributors cannot be reselected for fourteen days.
However, if the current Star Contributor still holds the highest contribution score on the fourteenth day after being selected, they will be designated as Star Contributor again on the following day.
Cosmic Tools have been added. By participating in cosmic exploration, players can obtain class-specific tools for Disciples of the Hand and Land which can be enhanced.
Players can unlock cosmic tools by speaking with Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
By using the cosmic prototype coffer obtained by completing the quest “A Cosmic Homecoming,” players may obtain the first cosmic tool prototype of their current class.
Players may obtain subsequent prototypes by speaking with Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
By completing stellar missions, players will obtain research data critical for tool enhancement. Cosmic prototypes do not need to be equipped to accrue research data.
Players can confirm required research via “Cosmic Research” on the exotablet.
Once players have accrued sufficient research data, they may report to Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
Doing so will allow players to obtain enhanced prototypes and cosmic tools.
While players may obtain numerous cosmic prototypes and tools, research data can only be accrued via stellar missions for any given class.
New dyes have been added.
Carmine Red Dye
Neon Pink Dye
Bright Orange Dye
Neon Yellow Dye
Neon Green Dye
Azure Blue Dye
Violet Purple Dye
Metallic Pink Dye
Metallic Ruby Red Dye
Metallic Cobalt Green Dye
Metallic Dark Blue Dye
New mounts have been added.
A new minion has been added.
A new accessory has been added.
New Facewear has been added.
System Updates
In order to prevent server congestion, we will be implementing multiple field instances for Mare Lamentorum and the area newly added in Patch 7.21.
We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.
The division of Heritage Found into multiple instances, added to alleviate congestion in Patch 7.2, will be removed.
New achievements and titles have been added.
New accents have been added for portraits.
New accents have been added for adventurer plates.
The text commands /visage and /rage have been added.
Additions have been made to the auto-translation dictionary.
Additions have been made to the PlayStation 5, PlayStation 4, and Xbox Series X/S auto-complete dictionaries.
New trophies (PS5) and achievements (Xbox Series X/S) have been added.
New music and sound effects have been added.
The launcher has been adjusted. (Windows)
As the launcher has been adjusted to accommodate WebView2, players must install Microsoft Edge WebView2.
This may already be installed for many players, but certain Windows® 10 configurations will require a separate installation.
The installation will commence upon opening the launcher for those who do not have it installed already.
Additionally, this will cause the “Remember Square Enix ID” checkbox to reset, so please be sure to select it once more.
Resolved Issues
The following issues have been addressed.
An issue with AAC Cruiserweight M4 (Savage) wherein the actions Sand Surge and Wind Surge used by certain enemies dealt more damage than intended.
An issue when using duty actions wherein the icon indicating the selected target is out of range did not display.
An issue wherein certain elite marks could not be targeted.
An issue wherein the description for the bard PvE action Barrage listed the incorrect potency for Shadowbite. * This was a text-only issue. The potency of the action remains unchanged.
An issue when playing as sage wherein an action that cannot be executed or set to the hotbar appeared in the Actions & Traits window.
An issue when playing as certain races wherein a portion of the following hairstyles displayed with the incorrect color: Voidswept Strands, Sharlayan Studies, Sharlayan Rebellion
An issue with the following gear wherein applying certain dyes caused material qualities to display incorrectly: Augmented Temple Circlet, Augmented Temple Cyclas, Augmented Temple Gloves, Augmented Temple Gaskins, Augmented Temple Boots
An issue when equipping the leg gear Ninja Hakama, Koga Hakama, or Augmented Ninja Hakama while playing as certain races wherein the graphics displayed incorrectly.
An issue with the leg gear Argute Culottes wherein a portion of the colors were incorrect.
An issue wherein the elemental clusters required to craft the newly implemented Cronopio Leather and Diatryma Felt were reversed.
An issue wherein a striking dummy erroneously appeared by the Kugane aetheryte plaza.
An issue when using the Sit emote and interacting with certain furniture while in an estate hall wherein moving and then stopping erroneously triggered the sitting animation.
An issue when using master recipe tomes for which you do not meet the level requirement wherein the recipes did not display in the Crafting Log.
An issue with the Wondrous Tails duty “Dungeons (Lv. 1-49)” available at level 99 and below wherein completing the Bowl of Embers, the Navel, or the Howling Eye did not mark the task as complete.
An issue during certain quest cutscenes wherein objects erroneously obstructed the view of the player and NPCs. * We are continuing to investigate and address this issue.
An issue after completing the seasonal quest “Eggceeding Expectations” wherein Egg Hunter Riggy was not added to the toy chest.
Other various issues have also been addressed.
Known Issues
An issue when speaking with Scanningway while participating in Cosmic Exploration wherein dialogue relevant to the player’s contribution in the previous ranking period is erroneously displayed. * Taking part in a Stellar Mission and making a contribution before speaking with Scanningway again will trigger the correct dialogue.
An issue with certain Cosmic Exploration reward windows wherein the player is able to move the cursor to areas with no item icon present.
An issue with Cosmic Exploration wherein specific NPCs are displayed incorrectly under certain conditions.
An issue when participating in Cosmic Exploration projects wherein allowing the timer to run out causes other players to display incorrectly under certain conditions.
An issue when participating in Cosmic Exploration wherein the NPC Orbitingway does not display while the project “Mech Hangar Beta Expansion” is underway. * Orbitingway will reappear once the project “Mech Hangar Beta Expansion” has been completed.
An issue when participating as ground support in a Mech Op during Cosmic Exploration wherein leaving and rejoining causes the field scanner to become inaccessible. * Using Stellar Return or Teleport will cause the field scanner to become accessible again.
An issue when participating in Cosmic Exploration wherein the Lunar Credit bonus granted by cosmic tools occasionally does not function correctly.
An issue when playing cosmic exploration wherein the 5% lunar credit bonus for certain levels of cosmic tool is not adequately accrued.
Other minor text issues have also been discovered.
Final Fantasy 14
Released
August 27, 2013
ESRB
T for Teen – Language, Mild Blood, Sexual Themes, Use of Alcohol, Violence
Engine
Originally the Crystal Tools engine, but currently it’s a custom engine using parts of the Luminous Engine.
Multiplayer
Online Co-Op, Online Multiplayer