GT might be a contentious series, but just like any polarizing piece of media, the late ’90s anime-exclusive sequel to Akira Toriyama’s classic is constantly being reexamined by fans. While it had its problems, DAIMA’s introduction of Super Saiyan 4 into the series canon proves that it had some interesting ideas.
Like with any Dragon Ball series, GT had its fair share of eye-catching, powerful attacks. It’s hard to say where some of these would fall with how high Super has raised the bar, but when you look back at it, these stand as some of the strongest techniques in GT.

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Dragon Ball: 7 Strongest Techniques That Aren’t Canon
As cool as these techniques are, we’ve never seen them in any canon Dragon Ball series.
Electro Eclipse Bomb
Android 17 was treated way better in Super than in GT. The former gave him the chance to contribute as a core member of Universe 7’s team during the Tournament of Power, and he’d also play a supporting role in the Galactic Patrol Prisoner Saga in the manga. But the latter brought 17 back as an even stronger, evil version of himself.
Super 17 is a fusion of a brainwashed Android 17 and Dr. Gero and Dr. Myuu’s Machine Mutant Hell Fighter 17. One of the more underrated fusions in the series, Super 17 was a tough opponent who had an incredible arsenal of attacks. His most powerful was the Electro Eclipse Bomb, an energy sphere that manifests as a blackish/gray sphere with sparks of red lightning around it. Though it doesn’t look like much at first, it’s deceptively powerful and can level an entire area and wipe out anything around its blast zone.
Super Dragon Fist
The Super Dragon Fist is an incredibly powerful combination of Goku’s iconic Penetrate! technique, and the Dragon Fist technique he used in Wrath of the Dragon to take down Hirudegarn.
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The move is a pretty straightforward rush attack, with Goku charging his opponent while a gold dragon appears around him. Goku then puts his all into his attack and punches right through his foe. He used this to deal major damage to Super 17, and while it didn’t finish him off, the Super Dragon Fist did enough to help put him down for good.
Revenge Death Ball
Baby was one of GT’s more interesting villains, given his history with the Saiyans. While the Shadow Dragons are what might’ve stolen the show in GT, Baby was still one of the most memorable villains the series put out.
Like so many major villains before and after him, Baby was capable of using a potentially planet-busting massive energy sphere attack. His Revenge Death Ball is a mass of dark energy with waves of electricity surrounding it. It’s made out of all the negative energy siphoned from those under Baby’s control, similar to a Spirit Bomb. The attack explodes as soon as it makes contact with anything, so it can wipe out a massive area with ease. If used at full power, it can definitely destroy a planet, though it would be different than how attacks like Death Ball or Planet Burst do.
Maximum Final Flash
Vegeta got some solid moments in GT and got to add to his already massive arsenal of moves and techniques. While in Super Saiyan 4, Vegeta debuted what might be one of his strongest attacks.
The Maximum Final Flash is a strong variation of the Final Shine Attack. It utilizes movements similar to Vegeta’s Final Flash, with him firing off a two-handed Final Shine Attack towards his opponent for double the damage. He uses it against Omega Shenron alongside Goku, using his 10x Kamehameha, but neither powerful attack can do much against the Shadow Dragon.
10x Kamehameha
Speaking of, the 10x Kamehameha is one of Goku’s strongest techniques in GT. As the name implies, the move is just an amped up version of the original Kamehameha wave.
Goku uses the move while in Super Saiyan 4, with it taking on a red hue that makes it distinct from every other variant of the attack in the franchise. This was Goku’s go-to at parts of the series, standing as the ultimate version of the move for years before Super came along.
Negative Karma Ball
One of the strongest non-canon villains in the franchise’s history, Omega Shenron seemed unstoppable at times. Though he was shown to employ a wide variety of techniques that could do serious or lethal damage to the strongest opponent, his most powerful move was hands-down his Negative Karma Ball.
The attack is an accumulation of negative energy from the cracked Dragon Balls on his chest, with multiple small red bursts of energy gradually forming the imposing energy sphere. When it lands, the attack can do major damage and even almost took out Goku.
Big Bang Kamehameha
Vegito and Gogeta have some of the strongest techniques in the series. As variations of a Goku/Vegeta fusion, they both have moves they share and techniques that are unique to that specific transformation. The Big Bang Kamehameha falls under the former category.
The technique was first used by Vegito, but was later used by Gogeta in GT. The move is basically a charged-up Big Bang Attack that uses a powerful Kamehameha wave to propel it forward and create a devastating blast. While using it in Super Saiyan 4, this was one of Gogeta’s strongest techniques, as well as one of the strongest moves in GT.
Super Ultra Spirit Bomb
The Spirit Bomb has the potential to be one of the strongest attacks in the franchise. There are a lot of variables at play, but the amount of energy gathered for the attack can be so great that it could easily take down some of the strongest enemies out there. The Super Ultra Spirit Bomb is an even stronger variant that Goku used to take down Omega Shenron once and for all.
Rather than drawing energy from a single planet or area, the Super Ultra Spirit Bomb draws energy from across the universe, giving it a much higher ceiling and potentially dealing exponentially more damage than a regular Spirit Bomb charged up at its most. It’s Goku’s strongest attack in GT, as well as the strongest attack in the series.

Dragon Ball GT
Release Date
1997 – 1997-00-00
Network
Fuji TV

Masako Nozawa
Oob (voice)

Yûko Minaguchi
Uncredited







